adds a model with the specific properties
deletes a model
edits a model updating only the included properties, will return the identified EntityItemID in case of successful edit, if the input entityID is for an unknown model this function will have no effect
finds the closest model to the center point, within the radius will return a EntityItemID.isKnownID = false if no models are in the radius this function will not find any models in script engine contexts which don't have access to models
float
finds models within the search sphere specified by the center point and radius this function will not find any models in script engine contexts which don't have access to models
float
If the scripting context has visible voxels, this will determine a ray intersection, the results may be inaccurate if the engine is unable to access the visible voxels, in which case result.accurate will be false.
If the scripting context has visible voxels, this will determine a ray intersection, and will block in order to return an accurate result
gets the current model properties for a specific model this function will not find return results in script engine contexts which don't have access to models
identify a recently created model to determine its true ID
Generated using TypeDoc
handles scripting of Entity commands from JS passed to assigned clients
checked against /libraries/entities/src/EntityScriptingInterface.{h,cpp} September 18th, 2014